Benedikt S. Vogler

Experience across disciplines.

99425 Weimar
Germany


Twitter:
Private: @BenediktSVogler
GameDev: @GameDevBenedikt
LinkedIn

portrait of me in pixel art

Portfolio

Main project

Caveland
made with Wurfel Engine

Made with the free open source isometric game engine for block based worlds.
It is in development since 2012.


Games