Benedikt S. Vogler

Programming. Art. Games.

99425 Weimar
Germany


Twitter:
Private: @BenediktSVogler
GameDev:@GameDevBenedikt
LinkedIn

portrait of me in pixel art

Portfolio

Main project

Wurfel Engine

A free open source isometric game engine for block based worlds.
It is in development since 2012 and the base for an upcoming game.


Games